Understanding by Design Framework
This resource provides an overview of the Understanding by Design Framework for planning curriculum, assessment and instruction activities. Central ideas to this method are assessment and teaching, and designing curriculum based on desired learning outcomes and mechanisms for evaluating their success. [zotpress items=”{1341761:3HB26XEQ}” style=”chicago-author-date”]
Read MoreAn Archive of Their Own: A Case Study of Feminist HCI and Values in Design / Casey Fiesler, Shannon Morrison, Amy S. Bruckman
Fiesler et al. conduct a case study on Archive of Our Own (AO3), an online fan fiction archive website, to demonstrate how to implement Bardzell’s Feminist HCI into practice. Using a series of interviews and exploration of the site, the authors explore how AO3’s design centers around participation, pluralism, advocacy, and more. Although AO3 is…
Read MoreFeminism and the Future of Library Discovery / Bess Sadler and Chris Bourg
Sadler and Bourg argue that libraries are never neutral and, therefore, should do work to problematize and subvert harmful cultural biases and information organization in library discovery. They use Bardzell’s Feminist HCI as a framework to provide suggestions and examples for digital projects and larger projects that incorporated social justice in their design. Sadler, B.,…
Read MoreFeminist HCI: Taking Stock and Outlining an Agenda for Design / Shaowen Bardzell
Bardzell uses examples from feminist theories and practices in disciplines that revolve around design and user experience (i.e., architecture, gaming, etc.) as catalysts to think further about how feminist theory can be implemented in and ultimately change human-computer interaction (HCI), especially in theory, methodology, user research, and evaluation. Bardzell comes up with a “constellation of…
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