Missed Connections: What Search Engines Say About Women / Safiya Umoja Noble
Noble writes evocatively about the effect of search algorithm biases on users — in this case, young black girls who will find that Google searches for “black girls” do not lead to books about black girls or communities in which young black girls might connect, but instead pornography as the top results. Noble investigates how…
Read MoreThe Prelinger Library
The Prelinger Library is a public library in San Francisco, CA. The library is primarily a collection of 19th and 20th century historical ephemera, periodicals, maps, and books, most published in the United States. Much of the collection is image-rich, and in the public domain. The library uses a geospatial taxonomy that “classifies subjects spatially and…
Read MoreGames as Enduring Presence / Elizabeth LaPensée
Games offer a space for Indigenous artists to reify the connections between tradition and technology since Indigenous games can directly engage players in Indigenous ways of knowing through design and aesthetic. The social impact game Survivance, the musical choose-your-own-adventure text game We Sing for Healing, and the mobile game Invaders exemplify games as self-determined spaces…
Read MoreSubject Access to African American Studies Resources in Online Catalogs: Issues and Answers / Doris Hargrett Clack
Clack’s work is foundational in this area, and her published work is some of the earliest to explore inclusivity in metadata. In 1973 the author conducted a seminal research study which concluded that subject analysis for African American studies resources was seriously inadequate and that the area was neglected in research. Twenty years later the…
Read MoreEncoding Culture: Building a Digital Archive Based on Traditional Ojibwe Teachings / Timothy Powell and Larry P. Aitken
This article addresses how the advent of technology can allow for the inclusion of indigenous stories in American literature history. Thus, this article is rooted in the assumption that may become a part of American literary history. It is the hope that through this integration of Native American culture through oral traditions and artifacts that…
Read MoreDos and Don’ts on Designing for Accessibility / Karwai Pun
The dos and don’ts of designing for accessibility are general guidelines, best design practices for making services accessible in government. Currently, there are six different posters in the series that cater to users from these areas: low vision, D/deaf and hard of hearing, dyslexia, motor disabilities, users on the autistic spectrum and users of screen…
Read MoreFinding Gender-Inclusiveness Software Issues with GenderMag: A Field Investigation
Gender inclusiveness in computing settings is receiving a lot of attention, but one potentially critical factor has mostly been overlooked—software itself. To help close this gap, we recently created GenderMag, a systematic inspection method to enable software practitioners to evaluate their software for issues of gender-inclusiveness. In this paper, we present the first real-world investigation…
Read MoreCritical technical practice as a methodology for values in design
Critical Technical Practice (CTP) is an approach to identifying and altering philosophical assumptions underlying technical practice. In this paper, we propose CTP as a useful method for developing value-sensitive design, complementing existing ethics-based approaches in HCI. CTP, originally proposed by Phil Agre, tightly binds technology development (as practiced in computer science) with critical reflection (as…
Read MoreUsing Static Sites Technology for Increased Access: The Case of the Shelley-Godwin Archive / Raffaele Viglianti
This case study discusses the key decisions in adopting standards and technologies for a digitization project, in dialogue with ongoing scholarship around minimal computing and minimal editions. It has a specific focus on choices that affect long-term preservation and access, including efforts to enable offline use of the archive in order to increase its availability…
Read MoreParticipation, Design, Empathy, Justice: The User Experience with Underrepresented Populations (UXUP) Project / Scott Young
This case study discusses a Participatory Design pilot project at Montana State University: User Experience with Underrepresented Populations (UXUP), in which Native American students and a librarian co-created a new community outreach tool. It provides an in-depth view into the UXUP design process, with further discussion of outcomes, limitations, assessments, and recommendations for implementing Participatory…
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